The use of technology in schools is gradually being seen as an opportunity to develop teaching methods and connect with students on a much better level. Technology empowers students to become critical thinkers and eventually better collaborators, and creators. By successfully integrating technology into classrooms, students develop a lifelong love of learning. 

Students of all ages own smartphones. Wikipedia is our encyclopedia, and Google is our library. Our dictionary is thesaurus, and our textbook is Kindle. In short, we cannot imagine to live without technology and smartphones. Well, these are not the only tools students can use to get better at education. There are some others that you must download on your phones immediately.  What are these apps? 

We will get there in a while, but before that, make sure you have a reliable and fast internet connection like Spectrum so that there are no lags when taking an important class or course.

With that being said, below are the best apps you must download whether you are a student or teacher:

Edmodo

Edmodo is a social network connecting teachers and students. There are several functions in this one, including creating online collaborative groups, administering and providing educational materials, and communicating with parents. Hundreds and millions of people use Edmodo to enhance, personalize, and align learning with the digital environment and learning.

Projeqt

You can set in quizzes, interactive maps, links, Twitter timelines, and educational videos in presentations using Projeqt, a tool that lets you create multimedia presentations. Academic presentations that are visually adapted to various devices can be shared with students during class sessions.

Thinglink

Thinglink can create interactive images based on music, sound, texts, or photographs. It is then possible to share this content on Twitter and Facebook as well as other websites. Through interactive content that expands students’ knowledge, Thinglink offers teachers the opportunity to create learning practices that encourage their curiosity.

TED-Ed

TED-Ed enables collaboration between educators, students, animators, and other interested parties. It democratizes access to information for students and teachers alike. The participants can actively engage in other people’s learning processes.

cK-12

As a website, cK-12 aims to make academic books more affordable for the K-12 market. A platform like this allows for the creation and dissemination of educational material through the internet, which can include videos, audios, and interactive exercises that can be modified to achieve its objective. Additionally, each region will have its own editorial standards to comply with. Any teacher or student can customize the books created by cK-12.

ClassDojo

Using this app, teachers send instant feedback to their students to ensure that good behavior in class is ‘rewarded’ with points and students have a more open mind. With ClassDojo, students receive notifications in real-time, such as ‘Well Done David!’ and ‘+1’, for working collaboratively. This app allows parents and administrators to access the information collected about student behavior.

1eduClipper

Students and teachers can share and explore educational material through this platform. It will help you gather information found on the internet and share it with previously formed groups, which enables better management of the academic content found online. Additionally, it improves research techniques, and records all kinds of student achievements. Teachers can also organize a virtual class and gather important information in the form of a portfolio.

Storybird

Storybird encourages students to read and write through storytelling. Teachers can make interactive and artistic books online using the app’s easy-to-use interface. These stories can be inserted into blogs, sent via email, or printed. The Storybird platform also lets teachers manage classes and grades in addition to creating projects with students.

Animoto

Animoto enables you to create high-quality videos quickly with any mobile device, thereby inspiring students and improving academic skills. The friendly and practical interface of Animoto makes it easy for educators to adapt audiovisual content to classroom needs.

Kahoot!

On this educational platform, you can play games and answer questions. Students can take quizzes, participate in discussions, or take surveys using this tool.  In short, this tool creates a fun, interactive, and dynamic learning environment, and it facilitates game-based learning.

Conclusion

These are the most effective tools to use in a classroom. We hope you try these out and promote a healthy and interactive environment. If you have questions, please drop them down in the comments section below.